The First Berserker: Khazan is so difficult that the developers themselves had to patch the Easy fashion easier

The First Berserker: Khazan now makes life a little easier for you to switch to Easy Mode.

Pulls all the registers when it comes to soulslike fights and knows no mercy. If that is too much, you can change in the simpler, "light" level of difficulty (but no longer back). But that was still so difficult that he had to be mitigated a little afterwards.

The First Berserker: Khazan developers make their soulslike a little easier because it was just too hard

That's what it's about:It is not easy to find the perfect level of difficulty. Soulslikes in particular are known for applying really thick. Often they do not even offer the choice between different levels of difficulty. Khazan actually does that, but for many fans it wasn't enough.

Now a little easier:After extensive feedback from the community, the developer studio has mercy and made the Easy Mode, which was intended to be relieved, and made it easier and easier. TheDay One-Patchintroduces some changes:

"Although we offer various difficulty adaptation options, we have received a large amount of feedback from players who still have not seen themselves to master some certain challenges-even after they had switched to Easy fashion as the last rescue.

To address this, we have introduced some changes to the improvements that the Easy fashion brings. These adjustments are designed in such a way that they provide the players who choose this option clearer support without influencing the experiences that have those who play on the normal difficulty. "

What does that mean specifically?You now get even more additional health and perseverance in Easy Mode than was the case before. You will also get a major damage boost. So you should not only be able to plug in, but also to hand out much better.

Boss opponents were also generated:Anyone who has already played The First Berserker should have had the first problems against Viper at the latest. The opponent serves as a real skill checkpoint and demands a lot. Fortunately, he was now weakened somewhat in easy mode.

There is more about this here:

Anyone who only plays in normal difficulty anywayso that these changes should not be noticed at all. Those who don't like it as hard as the rest now get at least a better chance of still being able to play the game.

Of course, this is always positive from an accessibility perspective.More options offer more people the opportunity to enjoy a game that may otherwise not be possible.

How are your experiences with The First Berserker: Khazan so far? Do you find the level of difficulty in general? Have you already played with the idea of ​​simply switching or do you always do that anyway?