Misty can be short-tempered in the Pokémon anime and games, but most fans will still have taken her to their hearts. In theBut she shows a completely different side and attracts the displeasure of the community. This is due to the characteristics of the card, which, according to many players, should be completely reworked.
That's why Misty causes a lot of frustration in the Pokémon Trading Card Game Pocket
That's what it's about:You have recently been able to collect the popular cards on your cell phone in the new Pokémon TCG Pocket app and use them to compete against other players. The mobile title is taking the community by storm and is extremely popular if it weren't for the luck factor and cards like Misty.
This is how the card works:The trainer card "Misty" can be played as long as another supporter card has not already been used in the same round. If that's not the case, let's throw coins? repeatedly until tails are thrown. If the result is heads, water-type energy can be taken from the energy zone each time and assigned to a Pokémon.
What's the problem with that?If you are very lucky, you can use such a powerful attack without having to wait several rounds. This means that a fight can be decided within the first round if heads are thrown several times in a row.
For the person who uses Misty, this is a small jackpot, but we are usually the ones who have to endure this powerful card and lose as a result. Especially since heads are apparently thrown too often.
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At least a lot of Pokémon TCG Pocket players are really annoyed onlineabout Misty and the luck that seems unfair. No matter which direction it takes, it seems to be more of an “all or nothing” approach here. Players report 10, 11 or even 24 successful coin tosses in a row.
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What are the chances?Due to the increasing Misty winnings, many players are naturally wondering whether the chance of coin tosses is really 50/50. OnRedditFor example, some users write that the whole thing feels like playing with dealt cards? and more like an 80 percent chance.
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The community wants these changes:There are of course various suggestions. The idea comes up again and again to simply limit the coin tosses to a maximum number of, for example, 3 tosses in a row. Others are calling for a complete overhaul of the energy system or for the Misty card to simply be eliminated entirely.
How do you see that? What do you think could help and what are your experiences with the Misty card in Pokémon TCG Pocket?