Switch 2 in hands-on: Our first impression on Nintendo's new console

Tobi was in Paris for you and is really enthusiastic about the Nintendo Switch 2.

Release on June 5, 2025, a price of at least 470 euros andAs a launch title: Nintendo announced the most important facts about Switch 2 in early April as part of a 60-minute direct edition.

I also looked at the stream-but not in front of the home computer, but at the Nintendo Switch 2-Experience in Paris. There I was allowed to take a close look at the new console after the live stream and of course try it out.

Here is the quick summary in 45 seconds:

More comfort despite the larger form factor

The Nintendo Switch 2 is larger, which is immediately noticeable when it comes to first contact - but positive. While I found the Joy-Con of the first Switch a little too fiddling, the dimensions of the Joy-Con 2 are now much more pleasant for my hands.

Among other things, this is due to the larger analog sticks, of which my thumb no longer slips so easily. And on the grown shoulder buttons of the (coupled) Joy-Con, which have now finally deserved the name "shoulder keys".

All other buttons, on the other hand, are very similar to those of the first switch models, especially on the basis of similar pressure points. Even with the generally stable workmanship or the built -in plastic, the first impression has not changed anything.

Since the Switch 2 has slimmed down a few grams in terms of weight compared to the OLED switch, it is quite loose and not too heavy in its hands despite its size. Of course, it still has to be shown whether this also applies to longer sessions.

The screen: no OLED, but not far from it

When I kept the Switch 2 in handheld mode for the first time, my gaze, of course, immediately fell on the 7.9 inch display, which was also much more extensive. Since it was announced during the direct that "only" an LCD screen is installed, I was a little disappointed at first. However, my live impression weakened this disappointment again.

Although the very large wow factor that I had when I first switched on the Switch 1 OLED model, the Switch 2 screen does not have to hide. It is very sharp thanks to a 1080p resolution, the colors are displayed well and the brightness is significantly higher than with Switch 1-no wonder, after all, HDR is also supported.

In any case, he noticed it positively than negative at the Anktock event-even if I already want a Switch 2 OLED model for the future. So that the colors in combination with HDR really kick!

Magnets and flaps

A real upgrade is the new magnetic function of the Joy-Con 2. Gone are the times of cumbersome rail pushing-the two Switch 2 controllers are now clacking on the pages of the display without much.

This feels really satisfactory when trying it out, especially because of the rich sound that you have known from all the Switch commercials. And once attached to the device, the Joy-Con 2 actually sits bombproof.

By positioning the "Loosen" button on the back, it is almost impossible that you accidentally decouple the Joy-Con 2. Especially at the same time, you also have to pull until you move away from the display.

With the fold-out stand of the Switch 2, I was also skeptical at first, in the video clips from Nintendo and the part has so far been a bit fragile.

This concern has dissolved in air when trying it out.The foot feels almost as stable as metal - but is made of plastic - and offers a pleasantly strict resistance when folding out and adjusting the position. In long -term tests, however, it will only be right whether this will stay that way in the long run.

However, I can't say too much about the dock of the Switch 2, because the docking stations were always in glass boxes with small ventilation slots. I can't say how according to the additional fan in the dock or how noticeable it is. Even since the general volume on the Switch 2 event was quite high.

In general, the dock also looks like the console: larger and a little more massive without being chunky. In addition, there was no way to see the main menu of the console or try out the new chat function.

The gamchat, as Nintendo calls the new language and video function, can be seen here in the trailer:

In addition, there are already a few videos and pictures on the system interface of the Switch 2, which Nintendo has published according to Direct:

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Mouse marked!

There are much more to say about the long speculated and now officially confirmed mouse function of the Joy-Con 2. It was an extremely positive surprise for me because I would not have expected the detection and control to work with it so well.

I was able to play the functionality in Mario Party: Jamboree and at specially designed for this purposeTrying out and was really impressed how well the built-in gyroscope and laser sensors actually convey the feeling that one would flit over the table with a classic mouse and at the same time use a movement control.

Click, pull, take it up, stop - that works very intuitively from the first second.

The magnetic HD rumble also underlines some clicks with a very nice haptic feedback. For example, when I moved to matching mailboxes in a Mario Party mini game. That makes the whole thing a highlight for me that I would not have expected before.

As well as the detection works, however, the mouse function also has a few disadvantages:For the best possible effect, despite small rubber gliders on the Joy-Con 2, you need a tarpaulin and smooth surface. There were large mouse pads at the event at the corresponding stations.

According to Nintendo, the Joy-Con mice should even work well on their own pants-yes, really-according to my first impressions, I cannot really confirm this, since the input detection worked worse.

My biggest criticism:Due to the upright shape of the Joy-Con mice, the hand is not as natural as with a "normal" PC mouse. Especially with longer sessions, I see a risk of wrist pain.

A short periphery check

Just in time for the launch, two accessories for the Nintendo Switch 2. One USB camera and a pro controller. And I was able to briefly look at both at the event in Paris. The camera for processing makes a solid impression in terms of processing, but it is striking in the trial game that the resolution is not the very best and that the detection also has a few problems.

Faces are quickly covered, but the system pointed out several times that I should either put myself closer to the screen or further away - always alternating. Of course, this may be due to the room situation or the lighting conditions on the event, but my first impression is more mixed.

Instead, I am more positive from the revised pro controller.Thanks to minimally shrinked dimensions, it lies even better in the hand, offers a somewhat sorb surface than its switch 1 counterpart and makes a very valuable impression in every respect.

However, there is a drop of bitterness:The shoulder buttons are still digital and cannot be dosed analogously, which is why I cannot really understand the juicy surcharge compared to the previous model. In terms of features, there is actually only one jack connection and the Switch 2-exclusive C-button for a better multiplayer experience.

Incidentally, I also tried some games on Switch 2. You will find my previews here:

Assessment of the editor