Monster Hunter Wilds - which of the 105 weapon combinations really make sense

She doesn't go wrong with an archery, but there are many other combination options.

One of the best new features ofis that you can now carry two weapons with yourself. While you wear one directly on your back, you can stow another on your Saikrii.

This gives you great flexibility, but also the agony of choice between 105 possible weapon combinations. We have tested some for you and now introduce you to the best.

You have to consider that

When choosing your second weapon, you should consider a few points.

On the one hand, both weapons should work with your armor.For example, if you wear a set that is completely designed for blocking with your lance, then that brings you nothing for a long sword.

On the other hand, you should consider the long change of change.On paper, it sounds like a good idea to stun the monster with a hammer and then switch to a large sword for damage. In practice, however, the monster got up three times until you jumped on the Saikrii.

Great sword and hammer

Didn't we take the big sword and awesome as a negative example? Already, but only if you combine the two weapons for the wrong reasons.

Apart from the long change time, hammer and large sword have many synergies.They are designed for slow, hard blows and must be charged. Therefore, they need quite similar skills and armor.

With this combo you are also able to get every monster partthat you need. With the sword you separate the tail and then switch to the hammer to break the jaw of the monster.

The monsters also play a role.So you easily meet the big sword as long as opponents move stubbornly. But as soon as you get angry, you accelerate your movements, which then makes the movable hammer a better choice.

All weapons and hunting horn

All other weapons can benefit from the hunting horn, because the buffs of the musical instrument also stop when you change the weapon. Plays for exampleAttack high, so that you do more damage with your main weapon afterwards. OrEarplug, before you meet a monster to ignore the first screams.

Here it really depends on the individual songs.Lower endurance consumptionFits well with the double blades or the bow.Fire resistance high,If you fight against a council.

You should only note that the buffs do not last very longif you change the weapon. So limit yourself to one or two songs.

Guides for Monster Hunter Wilds

Twin blades and bow

One of the best combinations ever. This is mainly due to the fact that both sheets and the twin blades need almost exactly the same skills on armor.

Both weapons benefit from everything that lowers endurance consumption or fills up endurance faster. You can also dodge perfectly with both, so that tooAlternative distanceandinvulnerabilityare universally useful.

Therefore, armor sets can be easily put together with which two weapons can be fully usable,Without neglecting. That is particularly goodwhat many of the skills have.

Melee weapon and bow rifle

It is always worthwhile to have a ranged weapon with you. Monsters with quite lengthy flight phases, such as a rathalos, are becoming so much easier.

The biggest advantage is the different types of ammunition.With the right arch guns, you have all possible status effects that you can add to monsters.

So you can poison, paralyze or tire monsters directly to the start of the hunt and then switch to your main weapon. Incidentally, the speed of changing weapons does not matter here, as you can also fire from the back of the Saikrii.

Buff ammunition is also practical.With demon and armor balls you can create clouds that strengthen you. Fires while riding and then ride through.

Incidentally, it doesn't matter whether you take the light or heavy arch. It depends solely on ammunition.

The same weapon with another effect

Another and very effective variant is to get rid of the same type of weapon twice, but use different traffic jam effects.

If you use an effect like poison, it initially looks quite quickly. However, monsters build immunity and it is becoming increasingly difficult to trigger the effect. Therefore, it makes more sense to poison monsters, for example, and then switch to a weapon that takes advantage of the element of the creature.

What are your favorite weapon combinations?