Just in time for the release ofBioware veteran David Gaider, who was, among other things, lead writer for the story of the role-playing game, chatted a little about the creation of the series and revealed a secret document. One that has been in place since the start of developmentwas slumbering at Bioware around 15 years ago and contains extremely interesting information, including the grand finale of the series.
That's what the secret document is all about
As Gaider describes, wasoriginally planned as an individual project? In the mid-2000s, no one could have known how successful the series would be. Nevertheless, when Origins was created, an overarching plan was made as to how the role-playing game could continue in the future.
This is what Bioware's secret plans say:In an interview withEurogamerGaider speaks of an overarching "super plot" that clears up the biggest question marks about Thedas and contains secret lore.
Bioware already knows the end of Dragon Age
What is certainly most exciting for many Dragon Age fans is that the now 15-year-old document already contains a definitive ending for the entire series. So far, the four published offshoots have always had an independent story.
Originally, only Gaider as an executive knew the secret developments of the series. But as he explains in the interview, the team was created during the creation ofAt some point, they became impatient and, just to be on the safe side, they decided to record everything in a secret master plan document that even most Bioware employees didn't have access to.
More about the new Dragon Age
But in order for us to see how Dragon Age really ends, Gaider says, Bioware would have to say goodbye to the series with one last game.
If we look at the currently high number of players for The Veilguard, which over 70,000 people played simultaneously via Steam alone on the day of release, it is very possible that the series will stay with us for quite a while and that it is far from over big finale is coming.
Would you like to know the secret ending or is guessing what it might look like actually more exciting?