News - Wonder Woman: Comic author: Game was beautiful and extensive

The news of three studio failures under the Warner umbrella hit like a bomb. One of the collateral damage is the announced Wonder Woman game and that seems to be a loss.

Warner's wrong decisions have now had an effect, especially the $ 200 million flop of Suicide Squad: Kill the Justice League. Warner closed three studios, including Monolith Production, a time-honored studio that brought us pearls like No One Lives Forever, Fear, the two Middle-earth titles and the fascinating Nemesis system.

In addition, Monolith with Wonder Woman had another superhero game in the pipeline, which will probably never see the light of day. Too bad, one believes the experienced comic author Gail Simone, who wrote many editions by Wonder Woman and worked as a long-time consultant for the game.

She wrote on X/Twitter: "It was beautiful to look at. I will not give any details for various reasons, but everything was done to make this game not only great, but also a great Wonder Woman game. An epic flagship. And we owe all of this to the team. Everyone who has worked on it. worked together that it was more important that the end product was perfect. "

"You made sure that WW and DC-Lore have every aspect of the game," she wrote. "It was exciting and an honor to work with them. I know that there are many allocations, but everyone I worked with were enthusiastic and supportive. Everyone wanted to play the best game ever."

Not entirely unlikely, Monolith has had a heart for unusual titles in the past, even if the studio has rarely published anything. The studio's unique Nemesis system should also be used in Wonder Woman. The NEMESIS system was first introduced in the game of Middle-earth: Mordor's shadow in 2014. It is an innovative game mechanics that enables dynamic AI interactions with opponents. These opponents remember earlier encounters with the player and react to it in different ways. The system enables opponents to develop rivalries or loyalities, both with each other and to the player.

Despite the closure of Monolith Productions, Warner Bros. retains the rights to the Nemesis system, so that no other developer can be used by 2035. It remains to be seen whether it will be used again at all.