Chernobylite 2: Exclusion Zone takes the next hurdle. After the Kickstarter launch, the game is now on Steam in the early access and a visit could be worth it.
After Chernobylite's considerable success, The Farm 51 has made a lot of things for the successor and only recently boosted the development budgets with a Kickstarter launch. Now the studio is taking the next step, Chernobylite 2: Exclusion Zone is now available via Steam in early access.
The developers would like to have 38.99 euros minus a 10 percent discount in order to accompany the progress of the game until the final release. And the ambitions are big ... Even the early access should offer a good two to three times more content than the predecessor.
According to the team, the zone should be larger, and there are also significantly more quests, events and expanded gameplay mechanics that make the game a comprehensive action role-playing game that is far away from a pure stalker clone. In addition, the game offers you the opportunity for the first time to play either from a first or third-person perspective.
"Our goal was to deliver the early access version, which in most parts is very advanced and sophisticated," said the developers. "After many closed game tests and the response to our demo, most game mechanics and large parts of the content are already mature. Early Access contains about 30–40 % of the final scope of the world and history. Most weapons and equipment of the players are already in the game as prey elements."
Based on the early access version, the developers now want to continue to collect feedback and optimize the game. They currently assume that the EA phase will include about six to ten months until the game is completed.
Chernobylite 2: Exclusion Zone is a post-apocalyptic action role-playing game that combines the free exploration of a huge and extremely realistic open world, challenging fights, unique crafting as well as team and basic management with non-linear narrative style. The main character tries to escape the eerie restricted zone and return home by breaking the barriers of time and space and fighting the emanations of the insidious Chernobylite.
Colleague Matthias was already able toAllocation and was equally impressed, as well as worried: "At the moment I can only admire the developers for their courage (and a little emotional). As Baldur's Gate 3 at most, one seems to have deliberately avoided Nice-to-Have lists-and instead, they decided to bring everything into play as an idea in the heads. What can go wrong."