As nice as upscaling is for the frame rate, not everything that glitters is gold with the PSSR on the PS5 Pro and Ubisoft will soon let you turn off the upscaler in Avatar: Frontiers of Pandora.
With PSSR, Sony has implemented its own upscaling technology on the PlayStation 5 Pro to further improve frame rates. A nice thing in itself, technologies like DLSS, FSR or XeSS have become an indispensable part of PCs. However, PSSR still suffers from teething problems in some games and has a visibly negative impact on the graphics quality.
This series of games also includes Avatar: Frontiers of Pandora and Ubisoft is not happy about it. Although they run at improved frame rates, affected games suffer from tearing, flickering and other strange effects. A patch is now supposed to fix it, giving you the option to simply deactivate PSSR in order to experience the game in its full glory again.
"On December 12th, we will deploy a hotfix that will allow PS5 Pro players to enable or disable PlayStation Spectral Super Resolution," said a Tuesday announcement. "When PSSR is disabled, the game uses the same upscaling technology as the PlayStation 5."
The game's new 60fps quality mode for the PS5 Pro will still be available, but PSSR can be turned off to allow players to instead choose between the base 60 and 30fps modes without the additional visual detail.
A measure that many players would also like to see in other titles. PSSR is particularly criticized for Dragon Age: The Veilguard, Silent Hill 2 and Alan Wake 2, among others. Although most developers are optimizing PSSR, it takes significantly more time than Ubisoft's ad hoc measure.
Secrets of the Spiers, a new story pack for Avatar: Frontiers of Pandora, is now available.