What do the short birds do in space?Well, asteroids explore, of course! You will help them in the new building game from Toukana Interactive, which you already know from her hit village romantic. Two very different German success studios that come together to develop a game - and we have already been able to take a look.
We also fell with questions for our FYNG event. Now we tell you what you do inexpected.
What is Star Birds about?
In short (wink, wink): This is about base construction, raw material management and supply chains. You visit various asteroid systems with your spaceship, land on the strange boulder, turn them on to all sides and reap resources-for example iron or water.
In order for them to be used for your construction projects and missions, you have to move transport lines that lead to the shuttle station. As soon as it is fully loaded, the shuttle will bring your treasures to you.
Later you build many specialized buildings, for example to mix new resources from natural raw materials. How complex your entire economic system will be, is up to a certain degree, as developers explained to us: You can work relatively relaxed through the main story-or find yourself deep in the efficiency aspect.
With his accessibility, Star Birds wants to address non-genre, but also a nice change for people who have only enjoyed building games for decades with excerpted Excel tables. To let between between again:"The idea is that people with our game can just relax and come down". So: fun and creative employment yes, stress no.
The story is a gross guide through the game, but it is not expressly for the foreground. Nevertheless, it should be staged entertaining. "With the right short cinematics!" Says us. So you can look forward to funny cartoon feather animals and their adventures.
If you receive other well-known vibes in addition to the iconic short look-Mass Effect is one of the developers' favorite games and we occasionally felt comfortable of the drone mini game and planet scanning. Only in significantly more entertaining than then!
Refine
We have not yet been able to fully enjoy how much variety was in Star Birds - our game version was far from finished. But we have already received exciting insights from the developers.
In later game, the asteroid fields are larger andIn addition to supply chains, there are also tons of recipes for unlocking, because for more complex buildings with special tasks, of course, more complex building materials such as light alloy made of silicone and aluminum are also needed. The basic loop stays the same, but you can keep working on your chains to produce faster.
The game time of the campaign is still difficult for the developers themselves. For the first tutorials, however, you can calculate about four hours (it is also much faster if you just want to get ahead), and then the right, procedurally generated levels come. A few afternoons are already loosely in Star Birds.
Is that fun?And how! Already in the quite simple demo part made of us, Star Bird's mood. The laying of transport lines is super intuitive, the shuttles are (at least initially) easy to see. It is particularly pleasant that buildings can be pulled again at any time if you want to restructure. The soundtrack is also so relaxing that we would also like to buy it as a album.
When can you play that?
Star Birds will eventually go to the early access at Steam in 2025 - if everything goes according to plan. But you can mark yourself a specific period in the calendar: At the Steam Next Fest in June, a demo is live for everyone.
The game appears in several languages, to match the cross-language short project. There is no setting, but texts in German, English, French, Italian, Chinese and more.
Star Birds does not come for other platforms than the PC at first, no controller control, but maybe it will run on the Steam Deck-of course we also keep an eye on it when it comes to the release. For us it looks exactly the right game for long train journeys.
Conclusion of the editorial team
Steffi Schlottag
@ThePumpkini
I love briefly and watch every single video published by the channel. There is nothing better to arouse existential fears in one (what actually happens at the end of the time?) - but in a cozy way you can cuddle on the sofa with a tea. My personal highlight: the one -hour video in which you let the whole history of the earth run in real time relationships. So good, so awesome!
I also combine beautiful memories of rainy summer afternoons with village romanticism, on which I have put together colorful, small worlds in Zen mode. The fact that these two studios of all people develop a game together is very happy personally.
Star Birds seems wonderfully thought out: no oversized ambitions or artificial nesting, instead a simple and relaxing gameplay loop. That should be something nice!