The open beta ofhas already given us a first insight into the weapon balancing. While some classics from MH Worlds are still strong, there are also surprises thanks to new mechanics.
This Tier List evaluates the weapons based on damage-output with optimal playing, versatility, usability and usefulness of the new play mechanics from MH Wilds.
However, note that the final balancing can still bring changes to the release of the finished game!
Tier | Waffen |
---|---|
S-Tier | Long sword,The book,Rifle lance,Heavy archery rifle |
A-Tier | Major sword,Doppelling,Hammer,Hunting horn,Energieklinge,Easy archery rifle |
B-Tier | Sword & sign,lance,Morph-Axt,Insect glue |
S animal - the best weapons in Monster Hunter Wilds
Long sword / longsword
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The long sword remains one of the most versatile weapons in Monster Hunter Wilds and combines fast attacks with powerful counter techniques.
New mechanics:
- Karmesin techniques:As soon as the spirit bar reaches the red level, stronger versions of the normal attacks that cause higher damage are automatically used.
- Spirit charging:By holding the attack button, the spirit bar can quickly be increased by one level, which significantly improves the combat flow.
- Spirit impression:A new attack that can be carried out according to the helmet splitter. It causes a lot of damage and gives super armor during animation.
- Detachment of helmet splitters:The helmet splitter can now be broken off in the air if the monster disappears from the radius of attack so that no level of mental level is wasted.
Pro
- High continuous damage by the spirit bar and fast combos
- Many attacks have invulnerability frames, which makes it possible to skillfully avoid monster attacks
- Very high mobility and strong counter techniques that allow to remain aggressive in close combat
Against
- Requires good knowledge of monster attacks to use counterattacks efficiently
- Can't block attacks, which makes it more susceptible to surprise attacks
- Spirit bar must be actively managed to ensure maximum damage
Rifle lance / gunlance
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The rifle lance combines powerful lance jackets with explosive shot and offers a mixture of close-up and distance. In Monster Hunter Wilds, she has received several adjustments that make her more versatile and dynamic.
New mechanics:
- Wyrmstake-Vollsalve:An attack that consumes all remaining shots and a Wyrmstake shot to cause massive damage. Can go into a multiple Wyrmstake salve.
- Focus strike: Dragon drill:A new attack that causes additional damage to wounded places and at the same time drives a Wyrmstake into the monster.
- Faster Wyvern-Feuer charging:Instead of over time, the Wyvern fire now loads itself through successful hits with the cannon lance. Charged shots fill the display particularly quickly.
- Perfect parade when reloading:Reloading can now turn directly into a perfect parade, which blocks attacks and at the same time loads all floors.
- Faster Wyvern-Fire animation:Wyvern-fire can now be fired accelerated by certain actions to shorten the long preparation window.
Pro
- Very much damage through the combination of explosive floors and physical attacks
- One of the best defenses thanks to a strong shield and new parade mechanics
- Improved mobility because shots can now be fired in motion
Against
- Still slow attack animations that require a lot of planning
- Requires good resource management for ammunition and Wyrmstake shots
- Less mobile than other heavy weapons like the hammer
The book / Bow
The sheet is significantly stronger than in previous parts due to a new mechanics and rewarded players who aim precisely and use their resources wisely.
New mechanics:
- Zielpfeil (Tracer):A special arrow that is anchored in the monster. The following arrows automatically follow this point, which makes it easier to meet weaknesses.
- Fokus Feuer: Hagelsturm:A powerful multiple attack that fires on a wounded area or a target arrow and closes with a dragon stitch (Dragon Piercer).
- A thousand dragons:A new alternative to the dragon tinge, which causes a wide scatter of arrows instead of a throughput attack.
- Trick arrow display:A new resource, which is charged through hits and perfect evasive maneuvers. It is used to recharge coatings or target finishes.
- Revised coatings:With Wilds, coatings are no longer consumable, but are now charged by the trick arrow display and apply to eight shots.
Pro
- High continuous damage through the combination of tracers and focus fire
- Very high mobility through the load-sidestep, which can avoid attacks at the same time
- Flexible through different coatings for status and explosion damage
Against
- Requires constant management of perseverance, since almost every action consumes endurance
- Trick arrow display must be used strategically in order to achieve optimal damage values
- Effectiveness depends heavily on the correct positioning and precision
Heavy archery / heavy bowgun
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In MH Wilds, the heavy sheet rifle benefits greatly from new mechanics that significantly increase their firepower. Despite its low mobility, it offers strong defense options by Auto-Guard and perfect parades.
New mechanics:
- WyVer counter-ignition:A powerful counterattack that can get the monster out of balance if it is hit exactly at the right moment.
- Zündmodus (Ignition Mode):Replaces the old WyVersherz- und WyVerschneid system. Is now also used for WyVerdend, which makes the management of the ad strategically more important.
- FOCUS-EXPLOSION: WYVERNEMY:A special ammunition that causes additional damage to wounded areas. Loads itself automatically, but not faster by hits.
- Auto-Guard:Blocks attacks automatically if possible. However, perfect parades must continue to be carried out manually.
- Unlimited standard ammunition:Normal, punching and stray ammunition are now infinitely available, whereby their level depends on the chosen weapon.
Pro
- Very high damage values with the correct ammunition choice
- Good defensive options by auto-guard and perfect parades
- Ideal for fighting against large, slow monsters
- High flexibility thanks to a variety of ammunition types for various combat situations
Against
- Very low mobility, which requires precise positioning
- Requires experience with monster movements to effectively avoid attacks
- Despite the infinite basic ammunition, other types of ammunition must continue to be managed and refilled
A-Tier-strong weapons with smaller weaknesses
Großschwert / Greatsword
The large sword remains one of the strongest weapons for targeted attacks, but requires precise timing, as in the other series parts.
New mechanics:
- Uphill counter:When the attack is carried out at the right moment, it parries the monster's attack and turns directly into a quick sprint attack.
- Improved Tackles:Tackles have been revised so that you can now get the current load level when you interrupt a monster attack.
- Focus mode orientation:Charged blows can now be realigned during the animation, which reduces missed attacks.
- Focus section: Drilling:A new technology that exploits open wounds on the monster and causes several damage.
- Power duelle:Perfect parades for certain monster attacks can trigger a power duel in which the monster gets into the stumbling and opens up for a true charged slash.
Pro
- Extremely high damage in precise hits
- Perfect parades and power duels make the great sword more resistant to monster attacks
- Benefits enormously from the new focus mode, since attacks can be reoriented during the animation
Against
- Very sluggish, therefore difficult to use in quick fights
- Charged attacks require patience and planning
Dopelklingen / Dual Blades
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The double blades are one of the fastest weapons in the game and rely on rapid combination, which in a short time stocking opponents with a flood of hits. Its main mechanism revolves around the demon mode, which increases the speed of attack, but consumes steadily endurance.
New mechanics:
- Demonious switching maneuvers:A special evasive maneuver that causes damage in demon mode and theDemonboost modeactivated that increases the damage for 12 seconds.
- Extended sound dances:Blade dance can now flow fluently into the new demon vertebral storm, which offers more attack options.
- Focus attack: Flood turn:An improved version of the classic heavenly blade dance, which specifically takes advantage of wounds on monsters and increases endurance regeneration for a short time.
Pro
- Extremely high attack speed and DPS
- Very high mobility and good invulnerability frames through demon soft maneuvers
- Combos are more flexible than in previous games
- Skalized with elementary weapons
Against
- Shortest range of all weapons
- Requires constant endurance management
- Sharpness wears out extremely quickly through the high frequency of attack
Hammer
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The hammer is the best weapon when it comes to monsters to the skullbone
and to put out of action with anesthetic damage. It combines high mobility with brutal penetration, but needs precise hits to exploit its full potential.
New mechanics:
- Mighty charging:A new, extremely strong attack variant that causes massive damage and can reliably numb.
- Loaded failure:An agile alternative movement that maintains the charging level and also offers invulnerability frames.
- Extended swing:According to any charged attack, the hammer can now move into the classic swing to enable longer combos.
- Golf swing adjustment:The well-known golf swing can now be used as an offset attack to get Monsters out of balance during their attacks.
- Focus attack: earthquake:An attack that efficiently explits and through wounds
Staggering
offers one of the best openings for the hammer.
Pro
- Very high mobility for a heavy weapon
- Can reliably numb and support the team
- Use offset attacks to stop monsters in your movement
Against
- Requires precise hits on the head for maximum effectiveness
- Offset attacks are more difficult to carry out than with other weapons
- Timing-dependent, needs experience with monster movements
Jagdhorn / Hunting Horn
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The hunting horn can also be neatly baked in Monster Hunter Wilds. But it not only causes massive blunt damage, but also supports the entire team with powerful buffs. However, if you want to exploit the full potential of this weapon, you have to master a variety of mechanics.
New mechanics:
- Extended overhead stroke:After a successful overhead stroke, a quick follow -up attack can now be carried out to extend combos.
- Perfect performances:A precise use of echo and encore grades increases the damage output and rewards precise timing.
- Echo-blacling:Set a floating sound bubble, reinforce the attacks and ensure additional defensive bonuses. Up to three blisters can be active at the same time.
- Special performances:Each variant of the hunting horn has a unique special attack that can be used either offensive or defensively.
- Focus attack: Reverb:A powerful solo attack leads to wounds and can be used as an improvised parade.
Pro
- Very strong support skills for the entire team
- Above average damage through new mechanics such as Echo bubbles
- High stark potential through blunt damage
Against
- Strongly dependent on buffs and songs
- Mechanically extremely demanding, requires precise timing
- No real protective mechanics such as blocks, therefore dependent on alternative maneuvers
Energieklinge / Charge Blade
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The energy blade is one of the most complex weapons in Monster Hunter Wilds and combines defense with powerful attack options. It can switch between sword and ax mode and uses philla loads to reinforce its attacks. Those who master their mechanics can achieve enormous DPS values.
New mechanics:
- Focus strike: Double cut:A new focus attack that activates the mighty power axt mode directly when you hit a wound.
- Guard point indicator:The tild blocks of the energy blade are now more clearly recognizable by a visual lighting, which makes timing easier for counterattacks.
- Savage Axe Mode:Extended chainsaw-like blows that cause additional damage by holding the attack button.
Pro
- Very high damage emissions due to load explosions and savage ax mode
- Defensive strength through Guard Points and Perfect Parades
- Versatile attack options by different phiolent types
Against
- Requires precise knowledge of combo rotations
- Mechanically demanding, since it is constantly switched between sword and ax mode
- Phiolen management necessary to achieve maximum efficiency
Light arc rifle / light Bowgun
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The light arch rifle (LBG) in Monster Hunter Wilds is an agile ranged weapon that is characterized by fast firing and high mobility. It offers a variety of ammunition types and enables you to efficiently use status and elementary damage.
New mechanics:
- Chaser Shot:A reinforced follow-up attack that can be triggered after a shot and the Rapid-Fire bar recharge faster.
- Rapid-Fire-Modus:A new energy bar enables fast fire salvens, which regenerate over time or by hits.
- Burst Step:During Rapid-Fire mode, you can dodge in any direction without losing your goal.
- Focus Blast: Eagle Strike Shot:A rechargeable shot that causes increased damage to wounded areas.
Pro
- High mobility with quick evasive maneuvers
- Strong elementary damage through fast fire rates
- Versatile ammunition selection for various combat situations
Against
- Depending on equipment and ammunition supplies
- Less direct damage than other weapons
- Wy Verndblast was reduced to just one load, which requires tactical planning
B animal - good weapons with larger weaknesses
Sword & Schild / Sword & Shield
The sword & shield (SNS) is a versatile weapon that offers fast attacks, high mobility and the unique advantage of using items without putting the weapon away. In addition, SNS is probably the most entry -friendly option.
New mechanics:
- Charged Chop:A strong attack that serves as a combo finisher. In the event of hits, he carries out a carving attack.
- Perfect rush:The most powerful attack by the SNS, which reaches high damage values with precise timing.
- Improved alternative mechanics:The backstep and sliding swipe maneuvers have been optimized to make the dodging even more effective.
Pro
- Extremely flexible, with a quick pace of attack
- Can cause both cutting and anesthetic damage
- Enables the use of items to be stowed without a weapon
- Good mobility and defensive options
- No complicated combos, no resource management
Against
- Very low damage compared to other melee weapons
- Block is weaker than with lances or other defensive weapons
Lance / lance
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The lance is the ultimate defensive weapon in Monster Hunter Wilds. It combines an almost impenetrable defense with precise stitches and a variety of counter techniques. Players who prefer a patient, methodical style of play are guaranteed to be happy with the lance.
New mechanics:
- Improved counter:The lance can now block during the loading counter and go seamlessly from every attack to the counterattack.
- Power Guard improvement:After a successful block, the Power Guard can be charged faster.
- Triple Thrust:After three normal stings, the lance can run a quick triple stitch combo.
- Focus Strike – Victory Thrust:A mighty attack against wounded monsters that merges into a multi -part attack.
Pro
- Extremely high defense strength with several block options
- Low hit sustainability thanks to quick counterattack and power guard
- Continuous damage without great downtime
- Can stun monster with shield bumps
Against
- Lower mobility compared to other weapons
- Requires exact block-timing for maximum effectiveness
- Damage yield heavily dependent on optimal combos and perfect counter
Morph-Axt / Switch Axe
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The Morph Ax in Monster Hunter Wilds remains one of the most versatile weapons because it changes between ax and sword mode. With quick blows, strong phiolic effects and new counter mechanics, it offers an offensive playing style with high mobility.
New mechanics:
- Improved combos:The change between ax and sword mode has been optimized to enable more fluid combos.
- Unintrustible full release slash:This attack now has super Armor and is no longer interrupted.
- New counterattack:The offset rising slash (ax) and counter rising slash (sword) offer defensive options for experienced players with good timing.
- Morph Combination:A focus mode attack that can take advantage of wounds and bring down monsters.
Phiol species
Phiole | Effect |
---|---|
Force-philums | Increases the raw damage of the weapon. |
Element-Phiole | Reinforces the elementary damage of the weapon. |
Status-Phiole | Add status effects such as poison or paralysis. |
Pro
- Excellent mobility and constant damage output
- Can switch between two combat modes and be used in many ways
- New counter mechanics for more defensive
- High burst damage through Elemental Discharge and Amped State
Against
- The management of the Switch Gauge can be very demanding
- Requires good timing and knowledge about Morph combos
Insects / Insect Glaive
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The insect glue is the ultimate weapon for all hunters who like to swing in the air or back of the monster. Thanks to the kinect that collects extracts from monsters, it offers a unique mix of fast attacks and buffs.
New mechanics:
- Rising Spiral Slash:A mighty attack that consumes all extracts but causes massive damage and at the same time collects new extracts.
- Focus Thrust: Leaping Strike:A focus attack that hits through monsters and collects all extracts in one train.
- Aerial Combos:Multiple jumping and attacking in the air now increases the damage with every consecutive attack.
- Improved extract effects:The orange extract now prevents recoil and combined with other extracts, it negates wind pressure, earthquake and roaring effects.
Extracts and effects:
Color | Effect |
---|---|
Rot | Stronger attacks, access to charged attacks. |
White | Increased speed and jump height. |
Orange | Prevents recoil and grants Flinch Free. |
Combined | Different buffs, including damage boost, improved defense and immunity against control effects. |
Pro
- Excellent mobility and air combat options
- High flexibility through kinsect extracts
- Best weapon to mount Monster quickly
- Can now refresh the pastoral mode of kinsect extracts when attacking
Against
- Extract management required to achieve maximum efficiency
- No block mechanics, requires precise dodging
- Damage compared to other weapons low
However, note that the current weapon balancing in Monster Hunter Wilds has not yet been carved in stone. The S-Tier weapons in particular could be generated before the release, while weaker weapons could receive buffs.
Do you already know which weapons you absolutely want to try? Then please write it in the comment area!