Monster Hunter Wilds: Don't listen to the game, then it looks better - here you can see it

The game doesn't know what kind of it is. We already.

You start the game, you set everything that seems to work best and starts. Everything is good.

At least you think that, because the game told you what attitude is the best? Unfortunately no, at least not with Monster Hunter Wilds, because an attitude ensures that some of the more colorless areas look significantly grain and gray than they have to.

Monster Hunter Wilds: With a controller, the game looks much better

Depending on the weather effect, Monster Hunter Wilds uses other color filters that are probably supposed to capture the respective mood better. This ensures that one or the other very gray area still works dreary.

Fortunately, you can counteract by changing a simple option: the brightness.Because the recommended brightness seems to ensure a washed -out picture. You can see what visual difference this does here:

Standard Darkened/improved

The difference is particularly noticeable in coherent areas with taut lighting.

This option also helps in areas that are less gray and dark. Even the colorful forest can benefit from this setting, if not more than the more colorless areas.

Standard Darkened/improved

The strong rays of light that push through the tree tops come across significantly better with less overall brightness.

You can improve the look of Monster Hunter Wilds even more. Feel free to look at Sören's article:

This is how you set the brightness

Off to the settings and just turn down the brightness? It is not that easy, if not much more complicated. The brightness settings consist of three bars that are queried one after the other when you click on the option.

  1. Go to the options and choose the riderAdvertisementout of.
  2. In the lower area of ​​the options you will findbrightness, presses on it.
  3. Ignores the first two settingsMinimal brightnessandMaximum brightness(with the chess board patterns). You can set this as the game specifies.
  4. On the third optionOverall brightnessit gets on. Here we recommend a value around five, not ten.

After a few seconds of getting used to your eyes, you will find that the colors are significantly more richer than before.

We hope you enjoy the monster clopping. If you still have graphics tips, please write them down in the comments!