Last week, the Japanese publisher and game developer officially left the cat out of the sack.will sneak on August 28, 2025 via your PlayStation 5, Xbox Series X | s or your PC. The date was haunted by the rumor mill in the days before.
For the PC players among you there is now the next information snack: on theofficial Steam websiteKonami has announced the system requirements for Metal Gear Solid Delta.
You shouldn't expect a detailed list at this point. The publisher only mentions minimal and recommended configurations. For which resolutions and frame rates they are intended is unclear.
Nevertheless, the overview is worth a look to at least have an approximate idea of the requirements:
Metal Gear Solid ∆: Snake Eater: Overview of PC system requirements
Minimum | Recommended | |
---|---|---|
processor | Intel Core i5-8600 AMD Ryzen 5 3600 | Intel Core i7-8700K AMD Ryzen 5 3600 |
RAM | 16 GB | 16 GB |
Graphics card | Nvidia RTX 2060 Super | Nvidia RTX 3080 |
Storage space | 100 GB SSD capacity | 100 GB SSD capacity |
If you are now wondering whether we have forgotten in the "Graphics Card" line to add the respective AMD GPU: For unexplained reasons, this information is missing at the time of the article publication on the Steam website.
However, since we do not assume that Konami simply does not feel like PCs with a Radeon graphics card, we strive for an approximate assessment:
- The Radeon equivalent to the RTX 2060 Super should roughly correspond to the RX 5700 XT, which acts in numerous benchmarks at eye level (or something above).
- With the RTX 3080, on the other hand, a Radeon RX 6800 XT is to be assumed, which, thanks to 16 GB video memory, is probably a little stronger through Metal Gear Solid Delta.
The game itself is a new edition of the Metal Gear Solid 3: Snake Eater published in November 2004. Nothing changes in the basic action: Again you slip into the role of Naked Snake, which is in a hopeless situation in a Soviet territory after a betrayal.
Of course, a remake cannot do without a polished graphic: Konami promises an "evolutionary quantum leap" for the Unreal Engine 5 with the help of the Unreal Engine 5, with which every cutscene is breathed into new life.