Gamestar has uncovered details on the turbulent development of Deus Ex: Mankind Divided and Embracer's series reboot. They show: a lot went wrong.
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When the Embracer Group confirmed in February 2024 due to great financial difficultiesHaving, the fans of a series hit particularly hard: Deus Ex.
Because for the developer studio Eidos Montreal bought by Embracer in 2022 and his CyberPunk series (formerly Ion Storm), which was supervised for 15 yearsThe last chance to redeem an old promise. Towards the players - and towards their own employees.
Like Gamestar Plus inExclusive research and discussions with several ex-employeeslearned about Eidos Montreal, the action role-playing games celebrated by critics and fans went wrong before the Embracer takeover and subsequent project setting.
We trace the events toFor the studio fatal division of Deus Ex: Mankind DividedLeaded for the first time, details revealed how the story should go on and provide insights into the turbulent development of the Deus-Ex-Reboot under EMBRACER.
The shared Mankind Divided
"We assumed that the team would continue."
It is not difficult to imagine the fainting behind these words that Eidos Montreal employees must have felt in 2016. Dilemma: Deus Ex, one of the best role-playing game series in general, receives no successor despite the opposite plans and promises. The story around Prequel protagonist Adam Jensen ends in a underminating final of the last part of the series, Mankind Divided.