A modern open world as a playground full of vehicles, action, random events and exciting stories. The formula that-Spiele made so popular, looks simple in itself, but in the implementation it looks quite complex.
Various studios have tried to develop their own "GTA" over the years - with mostly manageable success. The best alternative to Rockstar's flagship series, which is still the best alternative to this day.
Sleeping dogs would hardly have existed
That's what it's about: was published by Square Enix for the PC, PS3 and Xbox 360 in 2012 and is still considered one of the best "GTA clones".
The title offers many elements that also make up GTA, such as an open world in which vehicles and boats can be hijacked, and a spectacular crime story with wild persecution hunts and action-packed shootings.
Sleeping Dogs plays in the Chinese metropolis of Hong Kong and stands out by the setting alone from the rock star games, which are usually located in the USA. The main character Wehen is also an undercover cop, which gives history of its own spin.
But also away from that, Square Enix gave the title with a few of their own ideas and modifications. So there are shootings in the game, but melee fights also play an important role. The combat system is strongly reminiscent of that of the Batman Arkham games, which is one of the best of this kind.
As a result, Wehen is generally much more common on foot and always has to pursue criminals. This is where the cool parkour system, with which the hidden investigator moves through the narrow streets of Hong Kong.
OnMetacriticSleeping Dogs is at a decent 83 points, but as with many games from this era, a new evaluation was carried out a few years after the release. Many players like to remember Sleeping Dogs and the open world game enjoys a certain cult status.
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Sleeping Dogs War Schon canceled:The fact that it has come so far is also lucky with a portion. Activision had originally developed the title. Under the name True Crime: Hong Kong, he should be a successor to True Crime: Streets of La and True Crime: New York City.
In 2011 Activision set the development because the project was not convinced. Square Enix grabbed the right and the project and developed Sleeping Dogs from it. And gamers from all over the world are grateful for this.
Did you play Sleeping Dogs? How did you like the GTA-like?