Not just inor the Final Fantasy series, but also in Monster Hunter, the food traditionally looks good enough to eat. Of course, that also forms what comes nextnot an exception, but rather it puts a lot of extra effort on top.
But the food not only looks fantastic, it also brings you something, but of course it also needs to be cooked first. We will now clarify how this all works and what changes.
Monster Hunter Wilds: Cooking and eating in the new open world part will be even more important - and prettier
That's what it's about:In an extremely extensiveIGN First-Article, the developers at Capcom report on how they approached food and cooking in Monster Hunter Wilds. The primary focus is that the feast must actually look delicious. Realism is not that important, but the look has to be right.
The biggest and most important changeWhat Monster Hunter Wilds brings with it in terms of food and cooking is that meals are no longer quest-based, but time-based. This means: A buff that you get from a certain food no longer lasts for the duration of a single quest, but now simply expires after a certain time.
"In World and the games before it, many different elements were decided based on your quest, so you ate an appropriate meal before going on one. But as this game focuses more on a seamless experience, the hunters will have time have the freedom to play around in a variety of ways, especially after the end of a quest.
Because players choose one target at a time to hunt on a seamless map, we decided that food should be time-based, not quest-based."
Why are big monsters never cooked?This is a question that Capcom says comes up every time they develop a Monster Hunter game. But because the particularly large and powerful monsters would also have to have particularly strong effects in meals, most players would probably no longer want to use anything else for cooking. But something like this might still happen at some point.
More different ways to eat:As the game progresses, you can make friends with the residents of various places, who always invite you to eat. In some cases you get powerful buffs that are supposed to last a really long time. Of course, there are also local ingredients for cooking that you can only collect in certain places or get from dealers.
Where is the cooking done?In your base camp you can of course also stock up on ingredients that you get from the Felynes. The rations can then be processed into tasty meals on the go, but there is no division into meat, vegetables or fish. You can then find additional items such as spices and the like along the way.
What about the canteen?In the IGN interview, it sounds like Monster Hunter Wilds is saying goodbye to the previously very popular canteen where Felynes cook and show off their skills. But that doesn't have to be the case. Game director Yuya Tokuda understands the concern and comforts the interviewee about the future. It sounds like at least something like that is planned.
How does cooking and eating in Monster Hunter Wilds sound to you? What else would you wish for?