The Elder Scrolls IV: Oblivion Remastered is here and despite the rather high price, players are obviously more than willing to travel to Tamriel again.
The Elder Scrolls IV: Oblivion Remastered was officially announced yesterday and immediately published. This was to be expected after long weeks of rumors. Something surprised, however, the rather high price for the remake of an almost 20 year old game - with 54.99 for the standard and 64.99 euros for the Deluxe Edition, the game is not a bargain. After all, good that it is available for free in the Xbox Game Pass for PC and console.
However, the high price has had no deterrent effect, as the Steam charts impressively demonstrate. Not only that the title immediately took first place in the top seller, the number of players is also impressive. Over 180,000 players were already playing in the game in the first 24 hours and it can be expected that the numbers will continue to rise significantly on the weekend.
These are impressive numbers, especially for a title that is also available in the Xbox Game Pass. For comparison: Indiana Jones and the large circle brought it to just over 12,000 players, avowed over 19,000. The in -house Starfield came to 245,000 players on the launch day.
So it seems that Bethesda has put on the right horse with the remake of the classic, which is now shining in Unreal Engine 5. It is interesting that Bethesda and virtuos studios actually the unreal engine and not the Creation Engine, or as usual, or how the GameBryo Engine used with Morrowind and Oblivion. Should Bethesda say goodbye to the in -house technology in the long run?
The resonances of the fans on Steam have so far been largely positive. After all, 83 percent of the players have previously given the title a positive feedback. However, there is a big downer for German fans: the game has no German setting. Oh, and there is no official mod support.