The rush to the first Network test by Elden Ring Nightreign was so great that there were technical problems. An additional test phase is therefore at least possible.
The multiplayer spin-off Elden Ring Nightreign draws a huge attention before the release and the gamers' interest is great. So big that the rush in the first close network test was so huge that the servers kept at its knees and there were all sorts of technical problems. In this context, from software spoke of a "traffic jam" why players didn't even have to come into the title or had to endure crazy waiting times.
As a result, the Playstation server of the game went offline during the test. From software, then apologized for the circumstances via social media.
"We apologize for the inconvenience through server problems. We are currently working on improving the stability of the network test," said the developer. In addition, it was promised that an additional test session would be scheduled to compensate for the problems in yesterday's first test phase; However, this is not yet officially confirmed.
The closed network test continues today and tomorrow with further test runs. In general, the following times had been communicated:
- February 15: 4:00 a.m. - 7:00 a.m. CET
- February 15: 8:00 p.m. - 11:00 p.m. CET
- February 16: 12:00 - 3:00 p.m. CET
- February 17: 4:00 a.m. - 7:00 a.m. CET