Absolutely disgusting Microsoft allows shooter classics to generate and harvest the fans by a AI and harvest the fans

Microsoft has created a Quake 2 AI replica and the fans are shared.

Microsoft has a free demo ofpublished. The special thing: it was made by the in -house generative AIWorld and Human Action Model(What), tooMulenamed, developed and can be played directly in the browser without installation.

The AI ​​quickly reaches its limits

The AI ​​replica of Quake 2 was developed to demonstrate the possibilities of Mule. However, the result is hardly playable. OneLow frame rate, onedefective control,Visited opponent,Regular graphic errorsandunwanted teleportationscloud the experience. Game scenesYou can see here:

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Pictures created for runtime: The demo is based on a generative AI that uses the next pictures to generate what it is currently seeing. So the process happens while you play. For example, if the AI ​​recognizes a certain room, it will use your commands to generate the image that you will expect next.

However, this has numerous negative effects. The game runs with a picture rate of just 10 fps. The AI ​​only recognizes the last 0.9 seconds, which means that only the last new pictures serve as the basis for generation. This ensures that opponents simply disappear as soon as they are not in your field of vision for more than 0.9 seconds.

In addition, the game character of the game is confused when the room is confused in which you are in. This almost always happens when you look at dark corners for a short time.Users complainFor example, to have been shipped to the Shadow Realm. Instead, we ended up in an unknown, dark basement in our test.

Are you curious?Is the answerAnd, then you can have Microsoft's AI replica from Quake 2Try yourself in the browser for free.

Many fans are horrified

The use of AI in creative areas is undoubtedly a controversial topic, including in this case. So writes aboutQuake dad on x:

This is disgusting and spits on the work of all developers out there.

The user Kala Elizabeth also showsand assumes that Microsoft would not have learned morally:

This feels extremely away from what you [Microsoft] said just four months ago with regard to the crazy and devastating layoffs of developers.

The counter -faction, on the other hand, argues that it would only be research and that there was nothing wrong with it. So also the X-userMaximilian Dresses. Many users also show that the demo is technically impressive. Sowrites SSLICEED:

You can think of AI what you want, but don't deny that it is pretty cool.

In oneInterview mit Games Industry.bizTake-Two CEO Strauss Zelnick revealed that he does not see AI as a danger to existing jobs. He even assumes that it could lead to more jobs in the industry. At least in the past it has almost always been the case with new technologies. The publisher boss of GTA 6 does not explain a more precise explanation of his view.

What do you think of using AI in the production of video games? Please write it in the comments!