Kingdom Come 2 is the perfect role-playing continuation and impresses with one of the most credible game worlds. However, you need to know what you are getting into.
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My Heinrich is already drunk. He is now lovingly called the "common stink morel" by his colleagues, and there could be no better nickname. Sucked and blurred perspective, I faith through the village much too late at night and be called by the tailor. At least I think it was the tailor. In any case, I call back to hold the flap. I do what I want.
When a guard of the Vogts also scolds my dog a töle, the stink morel becomes angry. Worked like an overweight pug puppy, I stuck my fist in the face of the helmeted security guard. Shortly before the guard can beat me senselessly, I give up and pay a fine. I collapse blue on a straw warehouse in the Tavern barn and think at the moment: "Life couldn't be more beautiful."
Fits you if ...
- ... fascinates the Middle Ages.
- ... you are ready to familiarize yourself first.
- ... is more important to you credibility than accessibility
Doesn't fit you if ...
- ... you want to be taken by the hand.
- ... you can expect an artistically demanding or enormously deep reasons history.
- ... you have no time to get involved fully.
Evaluation due to bugs
Kingdom Come 2 is far from being as faulty as his predecessor. Nevertheless, we came across many smaller and larger bugs on our test systems ourselves with Day-1 patch. Some quests could not be locked, important items landed as if by magic in the inventory, NPCs were not where they should be. None of this was really game breaking, but in total so disturbing that we pull 3 points for the bugs. As soon as Warhorse gets the problems under control, a rating of 93 waves.
Is a game that I already might be might before it ends. Because moments like this keep to me in the over 100 hours of play that I can never experience it again for the first time. This feeling of perfect immersion that arises when I don't really know what to expect. If the world still looks limitless because there is so much in the fog. Then Kingdom Come 2 unfolds all of his magic. Pulls me into the medieval Bohemia and makes me believe that my second life begins here.
What this life looks like? That is up to me. Whether as a nobler, hardworking craftsmen or as a common stink morel. Heinrich is Heinrich, but the role-playing tools in the repertoire of this open world colossus are so diverse that everything seems conceivable.
So yes ... Kingdom Come 2 is a great role -playing game. At least for me and for many colleagues. This just does not give an answer to the question of whether you will see it exactly. Whether you sink in this fascinating world just like me and appear so much in your chosen role that you have never been anyone else.
Because Kingdom Come 2, like his predecessor, is sometimes idiosyncratic and pursues a very clear vision. Kingdom Come 2 does not accommodate himself, Kingdom Come 2 does what it wants. A bit like the common stink morel. Whether you have fun depends on your preferences. But I give you my word: At the end of the test you know whether this exceptional role game will also chains you to its immersive world for over 100 hours. Or whether you find it too complicated, exhausting or even boring.
Down from the high horse
Kingdom Come 2 meets a well-known problem of numerous role-playing successors in the first few minutes: In the first part, the hero apparently improved its skills as far as possible and is at the top of the food chain. Food bandits, knights or kings for breakfast. Well, Heinrich was not so overwhelming at the end of the predecessor, and yet the good thing has to be brought back onto the floor. Because Kingdom Come is the most fun when you dig up through the dirt.
So when Heinrich is up to Ross on an important mission accompanied by his good friend Hans Capon in the first of a total of two open play areas, the whole company literally falls into the water - after all, the two only want to go swimming. I only flee a bandit attack as Heinrich in front of a murdering pack, is wounded and loses my ability to keep a sword straight. A fall from a mountain apparently also robs the last mind and no longer lets him find the right words to talk himself out of every malfunction.