For some it is completely clear to optimize the settings after the start of a PC game. Others want a gaming experience with as little effort as possible.
Both sides are withHappy because the game is well optimized on the one hand and on the other hand still offers tuning potential. But in our opinion, four settings should check everyone in the game if it has not already happened.
It is about graphics settings and the goal of making the picture about you calmer and sharper and noticeably increasing the FPS.
If you want the full program of tuning tips, comparison pictures and benchmarks, you will be in ourAt Gamestar Plus.
These are the 4 settings
For many, one of the four settings is certainly a no-brainer: activating upscaling in the graphics settings. The other three options can be found in the expanded graphics settings.
- UpscalingActivate (if possible DLSS, otherwise FSR; we recommend the level
Quality
) - Object qualityon
Medium
place - Global lightingon
Medium
place - Shadowon
Medium
place
The optical differences are limited, as you can see in the following comparison image:


The optimized settings represent a good compromise of graphic quality and performance. However, our focus is more on the highest possible performance.
The situation is different for the pictures achieved per second:
- With the default settings, we reach 7 7800x3d in 4K on Ultra details on a PC with RTX 3080 and Ryzen 7 7800x3d46 FPS.
- If we switch to our optimized settings, the FPS increase significantly to about88 pictures per secondan.
The upscaling ensures the greatest FPS win because the game is then calculated internally in a lower resolution. But the three graphics options also contribute to a clearly improved performance.
Important information on the performance gain
- How much the FPS will rise in your case depends on the precisely used hardware, the resolution, the previous settings and the game scene.
- The upscaling often brings a large FPS boost, especially in higher resolutions such as 4K. On the other hand, if you play in Full HD, the performance gain is likely to be significantly lower.
DLSS is a trump card, but the tuning is not without disadvantages
DLSSIn our case, not only ensures better performance, but at the same time also a sharper picture, as you can see in comparison above via enlargement.
- This is also due to the fact that the standard edge smoothing is deactivated via SMAA when DLSS comes into play, and SMAA makes the picture look clear.
- Without playing SMAA and DLSS or FSR, it is not recommended in KCD2, because the picture then becomes very flimper -prone and restless due to the many vegetation in the game.
FSR makes the picture look more blurred like SMAA, but brings with it a pleasant performance boost as DLSS.
The three extended settingsOn the other hand, they are not entirely without disadvantages, which applies above all to object quality and the shadow.
- The reduced object quality ensures that some objects appear at a closer distance to you, or that they visibly change their level of detail.
- In order to always have completely quiet shadows, you almost have to go to the highest level in Kingdom Come 2
Experimental
set. Since the shadows also cost a relatively large amount of performance, it can be worth it to the levelMedium
to reduce.
When it comes to finding a good compromise of graphic quality and performance in Kingdom Come 2, it is worth checking and adapting the four settings mentioned here.
Let us know in the comments whether you simply play with the standard settings of Kingdom Come: Deliverance 2 or whether you have made one or the other tuning measure (and if so, which one). We look forward to your experiences with the game and other tuning tips!